![]() I'm skilled in drawing sprites and I have lately learned how to create voxel modesl, so I'm making completely new voxel based props. I'm planning to create total conversion, with many new acs driven mechanis. But this is only rough sketch and could be changed in the future. During his yourney he will encounter many mutated creatures, as well as many friendly npc's and vendors. The player will be a ranger, send to inspect why the main base does not respond to radio calls. One of the many power groups are the rangers. And with people returned greed and power struggle. Some places were not so badly destoyed, like the Bohemian lands, People emerged from their shelters and begun a new life, again. The atomic war was not so bad as everyone expected. ![]() Noone knows who started it, and it doesn't matter. I have created a rough concept of a story and complete concept of a world. ![]() I would not reveal much of it, since it's still in progress. The story will take place in post-world-war III Bohemia. duke nukem styled powerups that could be activated and deactivated radiation system (credits to Vostyok&Gez) ![]() new HUD - classic doom and new experimental layout detailed world filled with hand crated voxel models and sprites strife-like gameplay with strong emphasis on main story and sidequests Post apocalyptic, open world story driven rpg like Strife total conversion.
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